[RESOLVED] MP with V4

Any issues, problems or troubleshooting topics related to the Prepar3D client application's multiplayer mode
MiG21bis
Posts: 17
Joined: Wed Apr 03, 2013 7:22 pm

Re: MP with V4

Postby MiG21bis » Mon Jun 19, 2017 8:37 pm

Thanks for your work in solving both the "starting position" and "in-game comm" problems, Clifton and Brad.

Do you have a rough estimate on when the next release might happen? Possibly 30 or 60 days, for example?

MiG21bis
Posts: 17
Joined: Wed Apr 03, 2013 7:22 pm

Re: MP with V4

Postby MiG21bis » Tue Jun 27, 2017 3:48 pm

Lockheed Martin gurus, with Hotfix 1, you have indeed fixed the two multiplayer problems - thanks!

Participants can now exercise other joining options, at host's discretion - not forced to "join in air near host".

In-game comms are now enabled at host's discretion - no longer forced "off".

Thank you!


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