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Re: v4.0 - Texture resolution choice - bug?

Posted: Thu Jun 22, 2017 3:39 pm
by dafyddp3d
For what it's worth, it has always been the case and will always likely remain the case that using a complex 3rd party aircraft in your default scenario will lead to significant issues. That's not to say that LM doesn't have a bug here, but always keep one of the default planes as your default scenario and switch it to the plane you want before loading the flight (i.e. you should still load it in the scenario screen). I believe both A2A and PMDG documentation both state this, and things like this are the reason why.

Agreed, this behaviour was present in FSX also. My query to LM is why?

Is it because the more complex aircraft are altering P3D core files and upsetting the applecart, or is there some more complex reason that involves the OS, Sim and add-on?

Either way it would be great if LM and Add-on developers got their heads together and sorted it out, it's been bugging customers for some considerable time!

Re: v4.0 - Texture resolution choice - bug?

Posted: Fri Jun 23, 2017 12:55 pm
by Rob McCarthy
This is something we'll keep on our radar. Unfortunately we can't comment on anything specific at this time concerning the cause of these issues.

Rob McCarthy