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PDK Animations

Posted: Fri Sep 21, 2018 11:45 am
by BenBaron
Hi all,

for a new project we have to decide whether we go down the SimConnect or PDK path. Due to no experience with the PDK I am leaning more towards SimConnect, at the moment.

One major advantage would be the possibility to trigger custom animations on a SimObject on a per-instance base. Meaning I could spawn several SimObjects of the same type and trigger their animations seperately.

Until now, I had the impression this wasn't possible, at least using SimConnect, so everyone was using LVARs for custom animations which obviously work on all SimObjects of the same type.

If this was possible with the PDK (IAnimationControllerV01?), then this would strongly go in favor for the PDK.

Thanks in advance for your help.

Greets, Benny

Re: PDK Animations

Posted: Fri Sep 21, 2018 8:16 pm
by Prepar3DGuy
Hi, Benny.
Look at this topic SimpleAirplane example well illustrate creation of animation and controlling it through PDK.

Re: PDK Animations

Posted: Wed Sep 26, 2018 6:03 pm
by BenBaron
Thanks for your input. I am going down the PDK path, now.

Greets, Benny