[RESOLVED] First time Scenario building.. Sound issue
Posted: Fri Nov 24, 2017 1:44 am
Hi all
I've been searching for this issue but cannot seem to find any reference to the problem I'm having. First of all. Since I'm new to using Simdirector (which is great as I get to know more about it) and certainly new mission building with P3D. There is no question that there is alot to learn.
What I'm trying to accomplish is to create a generic mission that can be build on using the ability of the sims avatars.
Creating a mission that will allow a player to virtually use any aircraft sitting on the ramp.
What I've done is create a test mission in two ways based off this format.
First mission is having the players vehicle as an aircraft. The second test mission is having the player spawn in with the vehicle as a jeep.
The main issue that I'm seeing is this. Once I initially spawn in and use the assigned player vehicle everything this works great. However, as soon as I leave and move to any other aircraft within the sim then it seems things begin to happen. Th e first problem is the sound files are not playing as they should. The only sounds that work are the engine sounds. All other sounds such as cockpit and animation such as flaps speed-brakes, canopy are non existent.
Although there is other issues I'm seeing this is the first one I want to address so if anyone could share some light on the subject I will be very grateful. so thanks for your time and knowledge in advance.
Mark
I've been searching for this issue but cannot seem to find any reference to the problem I'm having. First of all. Since I'm new to using Simdirector (which is great as I get to know more about it) and certainly new mission building with P3D. There is no question that there is alot to learn.
What I'm trying to accomplish is to create a generic mission that can be build on using the ability of the sims avatars.
Creating a mission that will allow a player to virtually use any aircraft sitting on the ramp.
What I've done is create a test mission in two ways based off this format.
First mission is having the players vehicle as an aircraft. The second test mission is having the player spawn in with the vehicle as a jeep.
The main issue that I'm seeing is this. Once I initially spawn in and use the assigned player vehicle everything this works great. However, as soon as I leave and move to any other aircraft within the sim then it seems things begin to happen. Th e first problem is the sound files are not playing as they should. The only sounds that work are the engine sounds. All other sounds such as cockpit and animation such as flaps speed-brakes, canopy are non existent.
Although there is other issues I'm seeing this is the first one I want to address so if anyone could share some light on the subject I will be very grateful. so thanks for your time and knowledge in advance.
Mark