Floating Autogen

Discussion related to terrain/scenery design.
mendiola_loyola
Posts: 7
Joined: Tue Oct 26, 2010 6:49 pm
Location: Lima, Peru

Floating Autogen

Postby mendiola_loyola » Tue Jan 21, 2020 7:08 pm

I have installed my custom scenery for P3D v4.5, but the autogen is floating above the ground in some areas.
I have added mesh terrain and vector scenery.

There is a road between the city vector polygon and the sea, that road is causing the floating autogen issue.

If I remove the road, the autogen is on the ground.

The road is a vector road cvx generated with the terrain sdk. This road flattens the ground below it and creates a slope.
(Roads_Asphalt_4_Lanes_Divided_Median)

The autogen is generated by the Simulator beacause it is a vector polygon of type City.

There are no missing textures. I have removed the bgl files one by one until found out the the bgl that contains the vector road causes this issue.

I'm using a LOD10 mesh terrain.

The mesh terrain on that area has 78 Meters above the sea level and it is very close to the sea, 400 meters aprox.

It doesn't happen on FSX.Image

Regards
Alfredo Mendiola Loyola

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