AI Aircraft Carrier Ops in P3D v3

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drbaker
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AI Aircraft Carrier Ops in P3D v3

Postby drbaker » Sun Oct 11, 2015 7:31 pm

When do the aircraft carriers depart and return at Honolulu, Norfolk, Seattle, San Fran, and San Diego in P3D v3? In P3D v2.5 I enjoyed taking off and landing on sailing aircraft carriers. Now, I can't determine their sailings. Thanks for the help. --Dave B.

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aeronauta
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Re: AI Aircraft Carrier Ops in P3D v3

Postby aeronauta » Sun Nov 08, 2015 9:01 pm

Can you please indicate wich software are you using? AI Carriers.net or ??

Jorge
Jorge Roldan
OZx Developer (aero) - Hovercontrol Helicopter Certified Pilot - Spad.Next Beta Tester - VATPAC Pilot PR - Nemetz Designs Beta Tester

drbaker
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Re: AI Aircraft Carrier Ops in P3D v3

Postby drbaker » Tue Nov 10, 2015 1:54 am

Standard P3Dv3 and no AI add-ons

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aeronauta
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Re: AI Aircraft Carrier Ops in P3D v3

Postby aeronauta » Tue Nov 10, 2015 6:09 am

AH, I see, no the times and routes are determined in a file called trafficCarriers.bgl located here D:\Prepar3D v3\Scenery\World\scenery, .bgl files are not easy to decompile so the best is to wait for someone at LM to come up with an answer, in the mean time (LOOOONG...) you can download AICarriers.net and that will allow you to set and start a carrier of your choice at a place of your choice and static or moving and (play) practise to your hearts content...

Jorge

We have used it in MP also...

PS the file looks very much the same as the V25 so have you tried the same times/routes...
Jorge Roldan
OZx Developer (aero) - Hovercontrol Helicopter Certified Pilot - Spad.Next Beta Tester - VATPAC Pilot PR - Nemetz Designs Beta Tester

drbaker
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Re: AI Aircraft Carrier Ops in P3D v3

Postby drbaker » Wed Nov 11, 2015 1:41 am

Very helpful. Thanks. --Dave

Saul
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Re: AI Aircraft Carrier Ops in P3D v3

Postby Saul » Wed Nov 11, 2015 8:23 am

Hi Jorge,

Thanks for telling us about this. I'm still using the older AI Carriers that needs Java and didn't realise this version uses .net4
Just grabbed a copy of this version as its the easiest way to get to grips with a carrier using this utility.

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ronh991
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Re: AI Aircraft Carrier Ops in P3D v3

Postby ronh991 » Wed Nov 11, 2015 8:23 pm

A link to a thread on helping to make it work in v3.

http://www.prepar3d.com/forum/viewtopic.php?f=6310&t=115449
Ron

Aspiring Prepar3d beta tester

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aeronauta
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Re: AI Aircraft Carrier Ops in P3D v3

Postby aeronauta » Thu Nov 12, 2015 6:00 am

Thankyou Ron, it works in V3 single player , the fix you provided in the link is to make it work in MP, which I have used very succesfuly with some mates , it syncs the boat OK and we had no problems at all... today we flu the DODO in v2.5 in shared cockpit , the three of us in the same AC!!!!

Great fun... lots of sick bags though!!!
Jorge Roldan
OZx Developer (aero) - Hovercontrol Helicopter Certified Pilot - Spad.Next Beta Tester - VATPAC Pilot PR - Nemetz Designs Beta Tester

Gent
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Re: AI Aircraft Carrier Ops in P3D v3

Postby Gent » Thu Nov 12, 2015 12:26 pm

Total newbe here. Is there a write up somewhere of how you fly from a carrier. I look on the airport page and could not find one. Can it be set up with the scenario menu or do you have to have the ai carrier.net?

Thanks
Terry

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aeronauta
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Re: AI Aircraft Carrier Ops in P3D v3

Postby aeronauta » Thu Nov 12, 2015 9:47 pm

If you like Carriers this is the place where you will get most of them plus AC and bits and pieces...it is in French and English... look for the little flaag...

http://royalefrenchnavy.perso.sfr.fr/index.htm


Jorge
Jorge Roldan
OZx Developer (aero) - Hovercontrol Helicopter Certified Pilot - Spad.Next Beta Tester - VATPAC Pilot PR - Nemetz Designs Beta Tester

Gent
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Re: AI Aircraft Carrier Ops in P3D v3

Postby Gent » Fri Nov 13, 2015 2:06 pm

Thanks for the link Jorge.

Terry

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Re: AI Aircraft Carrier Ops in P3D v3

Postby Gent » Sun Jan 03, 2016 1:47 pm

Hi Jorge

I have been reading a lot about carriers but not much on P3D V3. Have you been able to get the RFN Gauge to work with V3.1?

Thanks
Terry

Martyson
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Re: AI Aircraft Carrier Ops in P3D v3

Postby Martyson » Sun Jan 03, 2016 6:47 pm

drbaker wrote:When do the aircraft carriers depart and return at Honolulu, Norfolk, Seattle, San Fran, and San Diego in P3D v3? In P3D v2.5 I enjoyed taking off and landing on sailing aircraft carriers. Now, I can't determine their sailings. Thanks for the help. --Dave B.


I put some info here:
viewtopic.php?f=6312&t=116627
Best Regards,
Vaughan Martell (KDTW)

drbaker
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Re: AI Aircraft Carrier Ops in P3D v3

Postby drbaker » Tue Jan 05, 2016 2:38 am

Wonderful! Thx. --Dave B.

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aeronauta
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Re: AI Aircraft Carrier Ops in P3D v3

Postby aeronauta » Sat Jan 23, 2016 2:32 am

Terry I tried RFN V4.2 and the gauge does not appear or appears black, i think it is a ,dll problem.

Jorge
Jorge Roldan
OZx Developer (aero) - Hovercontrol Helicopter Certified Pilot - Spad.Next Beta Tester - VATPAC Pilot PR - Nemetz Designs Beta Tester


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