Search found 155 matches

by Max Perry
Mon Dec 10, 2018 5:54 pm
Forum: Scenery Development Questions
Topic: [RESOLVED] GeoTIFF: Tiled images are not supported
Replies: 4
Views: 2068

Re: GeoTIFF: Tiled images are not supported

the 'tiled' geotiff format isn't supported. In both ArcGIS and Global Mapper there are options to turn on / off tiled geotiff support. Those are the 2 tools I use the most when dealing with imagery and this issue.

Max
by Max Perry
Wed Sep 12, 2018 2:35 pm
Forum: Scenery Development Questions
Topic: Snow outside of winter.
Replies: 2
Views: 2902

Re: Snow outside of winter.

Hi JP

I need some help to understand the request. Do you have an example of the now working functionality in the landclass polygon, or can you describe it a bit more?
by Max Perry
Wed Jun 13, 2018 2:42 pm
Forum: Scenery Development Questions
Topic: Rift in Iran
Replies: 1
Views: 1557

Re: Rift in Iran

Thanks for posting the screenshot with the location! I'll take a look today and see if I can patch this up.
by Max Perry
Wed May 30, 2018 2:46 pm
Forum: Prepar3D Client Application Questions
Topic: [BUG REPORT 4.2] Guam is still a trench.
Replies: 4
Views: 1551

Re: [BUG REPORT 4.2] Guam is still a trench.

I have this fixed for the next update. The bathymetry can be turned off to fix this right now. The bathymetry had negative values covering the island of Guam, and since it was higher in the priority than the default DEM, when the LOD was the same level at distance it showed the bathymetry. Thanks!
by Max Perry
Thu May 03, 2018 8:42 pm
Forum: Scenery Development Questions
Topic: Airport Scenery Updating
Replies: 15
Views: 14590

Re: Airport Scenery Updating

Which autogen objects can you not remove? Could you post a screenshot of the ones you are trying to remove?
by Max Perry
Mon Jan 22, 2018 9:51 pm
Forum: Scenery Development Questions
Topic: how to create and edit roads in P3D
Replies: 4
Views: 6091

Re: how to create and edit roads in P3D

Hi, In order to edit the vector roads you need to have shapefiles of the new road data you acquired or created. If you have a shapefile editor than you can assign the correct attribute GUID to the roads for the style you want. Here's the link to that part of the SDK. https://www.prepar3d.com/SDKv4/s...
by Max Perry
Mon Dec 04, 2017 3:19 pm
Forum: Miscellaneous
Topic: Giant Hole in Lake Victoria: flight down to -12,000 ft
Replies: 2
Views: 1193

Re: Giant Hole in Lake Victoria: flight down to -12,000 ft

Thanks for pointing this out, I'm working on the fix now!
by Max Perry
Tue Nov 07, 2017 7:14 pm
Forum: Prepar3D Client Application Questions
Topic: KJAX grass on rwy
Replies: 17
Views: 4885

Re: KJAX grass on rwy

Thanks for pointing these issues out. I'll have these fixed in the next update, working on it now.
by Max Perry
Fri Oct 27, 2017 6:02 pm
Forum: Scenery Development Questions
Topic: Terrain elevations for airports like small hills, inclines, dips etc.
Replies: 4
Views: 1658

Re: Terrain elevations for airports like small hills, inclines, dips etc.

Have you checked out Airport Design Editor, the 3rd party airport design tool? Before you model your entire airport in 3dsMax, runways, aprons with incline ditches and everything. You'll most likely want to include elements of the default airport facilities system even if you end up modeling a slopi...
by Max Perry
Fri Oct 27, 2017 3:02 pm
Forum: Scenery Development Questions
Topic: Terrain elevations for airports like small hills, inclines, dips etc.
Replies: 4
Views: 1658

Re: Terrain elevations for airports like small hills, inclines, dips etc.

Hi Easton, In P3D the default airports are surrounded by the flattening surface/polygon but it is possible to cut a hole in the flattening surface and allow the surrounding terrain to not be affected. Our default airport, KORL starting has examples of this which are sort of like the ditches or a gul...
by Max Perry
Tue Oct 24, 2017 2:18 pm
Forum: Scenery Development Questions
Topic: v4/4.1: Exclusion poly do not block extreme dense trees
Replies: 3
Views: 1614

Re: v4/4.1: Exclusion poly do not block extreme dense trees

Hi Guido,

Is this the new 3d autogen? What type of autogen vegetation trees are you using that show this? How is it drawn in the autogen annotator? Lastly, if you can provide a screenshot of the annotator and P3D that would really help us debug the issue!

Thanks,

Max
by Max Perry
Tue Sep 12, 2017 8:46 pm
Forum: Software Development Kit (SDK) Questions
Topic: TmfViewer
Replies: 4
Views: 1667

Re: TmfViewer

I haven't seen this yet. What 2 types of .bgls are you trying to open? What happens exactly when you open a second bgl? Nothing, slowness?
by Max Perry
Wed Aug 09, 2017 3:08 pm
Forum: Scenario Development (SimDirector) Questions
Topic: Modify a LOC Procedure Macau
Replies: 1
Views: 2145

Re: Modify a LOC Procedure Macau

Hi, you can change the attributes for the ILS in the airport data which is typically accessed by a third party program like ADE (Airport Design Editor) or editing .xml directly by creating a new airport .xml file that is compiled to .bgl using bglcomp. I recommend looking in the SDK or Learning Cent...
by Max Perry
Wed Jul 19, 2017 3:43 pm
Forum: Scenery Development Questions
Topic: Severe Elevation issues in Madagascar
Replies: 4
Views: 2584

Re: Severe Elevation issues in Madagascar

Hi! Thanks for reporting issues! This is a tough one because I don't see these issues in our build, so I need to dig a bit deeper. In the screenshots I think I still see evidence of a mesh add-on. The elevated water is because the water data is "sloped" to the default Mesh which is 1km resolution an...
by Max Perry
Tue Jul 11, 2017 11:23 pm
Forum: Scenery Development Questions
Topic: Autogen exclusion / Prepar3D v4
Replies: 7
Views: 3398

Re: Autogen exclusion / Prepar3D v4

So confirming that the .xml exclusion element "excludeAllObjects = TRUE" Does not exclude autogen but the shp2vec method of creating a polygon with guid {6C0C6528-5CF1-483A-A586-2C905CF2757E} (This is autogen exclude, no flatten or landclass mask) does exclude autogen (on my end). I tested it in 2.5...

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