Search found 633 matches

by Clifton Crane
Tue Dec 04, 2018 8:59 pm
Forum: SimConnect Interface Questions
Topic: Avatar control
Replies: 5
Views: 772

Re: Avatar control

Hi Oliver,

Unfortunately these events aren't currently documented. In your Simconnect call, rather than use SIMCONNECT_OBJECT_ID_USER you should be able to use the object ID of the Avatar you are attempting to move.
by Clifton Crane
Tue Dec 04, 2018 3:35 pm
Forum: SimConnect Interface Questions
Topic: Avatar control
Replies: 5
Views: 772

Re: Avatar control

Hi rsubers2, For movement, you should be able to trigger the key events as seen in the controls Key Assignments and Axis Assignments and UI: For example: Avatar - Move Forward (down) Avatar - Move Forward (up) The "down" event would begin movement, the "up" event would end movement. The events can a...
by Clifton Crane
Tue Dec 04, 2018 3:00 pm
Forum: Simulation Object Development Questions
Topic: Can the Default aircraft to be controled by data which is transferring from outside?
Replies: 1
Views: 2382

Re: Can the Default aircraft to be controled by data which is transferring from outside?

Hello, The Tracker sample was setup to demonstrate a standalone ISimObject that would drive its own position. When selected as the user object, the Tracker ISimObject would move on its own. Is your DLL an ISimObject that is selected as the user object or are you trying to write a PDK based DLL that ...
by Clifton Crane
Mon Dec 03, 2018 3:50 pm
Forum: Hardware Specific Questions
Topic: [RESOLVED] two saitek throttles mixup
Replies: 6
Views: 349

Re: two saitek throttles mixup

Hello lvedin,

Can you try switching control input API from Raw Input to DirectInput? This can be done via Options > Controls > Other > Input Method.

Note: You will have to rebind your joystick controls.

Thanks.
by Clifton Crane
Tue Nov 13, 2018 2:50 pm
Forum: Software Development Kit (SDK) Questions
Topic: [RESOLVED] PDK IAnimationControllerV01
Replies: 3
Views: 1926

Re: PDK IAnimationControllerV01

Hi Benny, The IAnimationControllerV01 does not need to be implemented by your ISimObject, it's actually a service that is implemented by the Prepar3D application. You can access it by calling QueryService on an IBaseObject with the correct SID and IID GUIDs for the IAnimationControllerV01 interface....
by Clifton Crane
Tue Nov 06, 2018 7:47 pm
Forum: Prepar3D Professional Plus Client Application Questions
Topic: CIGI Articulated Parts - P3D as IG
Replies: 9
Views: 3518

Re: CIGI Articulated Parts - P3D as IG

Hello,

Are you running your IG in synchronous or asynchronous mode? Does the IG update (i.e. render frames), or is it being blocked by the host? Are you sending IGCtrl packets along with your articulated part packets?
by Clifton Crane
Mon Nov 05, 2018 3:20 pm
Forum: Prepar3D Professional Plus Client Application Questions
Topic: CIGI Articulated Parts - P3D as IG
Replies: 9
Views: 3518

Re: CIGI Articulated Parts - P3D as IG

Hi mchriest,

What are you using for your host? Are you using the CCL host emulator?
by Clifton Crane
Thu Nov 01, 2018 5:09 pm
Forum: Prepar3D Client Application Questions
Topic: Axis Settings still not Saved
Replies: 35
Views: 8025

Re: Axis Settings still not Saved

Hi abuziyad3,

Could you describe how you fixed the issue?
Thank you.
by Clifton Crane
Mon Oct 22, 2018 4:55 pm
Forum: Hardware Specific Questions
Topic: differential braking
Replies: 3
Views: 1394

Re: differential braking

Hello,

Have you tried calibrating your pedals from within Prepar3D? This can be done via Options > Settings > Controls > Calibration > Calibrate Device.

Thanks.
by Clifton Crane
Thu Oct 18, 2018 9:29 pm
Forum: Scenery Development Questions
Topic: LUA script for seasonal textuers
Replies: 3
Views: 3046

Re: LUA script for seasonal textuers

Hi Matt,

Do you have any Content Errors being reported? This setting first needs to be enabled, then the ContentErrorReport.txt file will be output to your Documents\Prepar3D v4 Files directory.

Thanks.
by Clifton Crane
Thu Oct 18, 2018 6:02 pm
Forum: Prepar3D Professional Plus Client Application Questions
Topic: CIGI Crash when using P3D as IG
Replies: 7
Views: 2760

Re: CIGI Crash when using P3D as IG

Mike,

In the CigiConfig.cfg file there is a ViewID setting, you will want this to match the ViewID of your ViewDef packet. You should then see the Prepar3D main window view respect the entity location and the view definition offsets.
by Clifton Crane
Thu Oct 18, 2018 4:40 pm
Forum: Prepar3D Professional Plus Client Application Questions
Topic: CIGI Crash when using P3D as IG
Replies: 7
Views: 2760

Re: CIGI Crash when using P3D as IG

Hello,

Which CIGI version are you targeting? Is this correctly set in the CigiConfig.cfg file? Does the IG SOF message ever report in the Ready state or is it always in Standby? Also, can you try testing in both Synchronous and Asynchronous mode.

Thanks.
by Clifton Crane
Thu Oct 18, 2018 1:57 pm
Forum: Prepar3D Professional Plus Client Application Questions
Topic: Gun Attachment
Replies: 6
Views: 2687

Re: Gun Attachment

Hi Richie,

Could you describe what the problem was and how you fixed it?
Thank you.
by Clifton Crane
Wed Oct 17, 2018 10:52 pm
Forum: Prepar3D Professional Plus Client Application Questions
Topic: Weapons on Spitfire
Replies: 2
Views: 1772

Re: Weapons on Spitfire

Hi Chris, Welcome to the forums. What steps have you tried so far? Do you have any Content Errors? Starting with an existing loadout and gun definition from the F-16's that we ship with may be of some help narrowing down the cause. It may also be of help to add the WeaponsGauge to the aircraft's pan...
by Clifton Crane
Tue Oct 16, 2018 9:29 pm
Forum: Software Development Kit (SDK) Questions
Topic: exporting to intermedia file then p3d v4 help please with the path in command prompt
Replies: 4
Views: 2113

Re: exporting to intermedia file then p3d v4 help please with the path in command prompt

The /XMLSAMPLE argument is used to generate a sample placement file that can be used by XtoMDL (this is optional). The /XANIM argument is used to compile animations into your MDL (you also need the /DICT argument for animations to compile, this would point to your modeldef.xml file). Based on your p...

Go to advanced search