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Author Topic: Tearing problems > P3D VSync without Triple Buffer ?
Skylon5000
New User
Posts: 6
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Post Tearing problems > P3D VSync without Triple Buffer ?
on: April 15, 2012, 14:30

Hello All.

i have a problem. I´m using VSync in P3D because i have tearing and i don´t like to live with this. :)
My P3D is locked internaly to 30FPS.
But in contrast to FSX my FPS are falling down from 30FPS to 20,15 and so on. I know it from games which don´t using Triple Buffering. Is it right that P3D is not using Triple Buffering ?
Is anything out there, who is using VSync too and don´t have the 30,20,15.... problem ?

Thank you
Andreas

gandy
Professional
Posts: 157
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Post Re: Tearing problems > P3D VSync without Triple Buffer ?
on: April 16, 2012, 02:45

buy a new faster monitor.. only fix there is besides Vsync.

I have a Benq 24" monitor and i don't get much tearing due to its speed but i tend to sim in window mode as i use 2 monitors.

Skylon5000
New User
Posts: 6
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Post Re: Tearing problems > P3D VSync without Triple Buffer ?
on: April 17, 2012, 05:01

Hello,

the problem is solved. I have used the driver 296.10 from Nvidia before. This driver caused the Triple Buffer error. Now i´m using an older driver and all problems are gone.

Thank you
Andreas

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