Hey all,
I have been hearing about clickspot issues on a couple of planes.
It occurred to me that I had this issue with the Avelina several months ago during its build. I found I couldnt access the screen and a couple of constrols 'all the time'. Sometimes they worked, but usually not. I thought it was my code, but from the other side of the cockpit, the clickables functioned fine.
A real mystery.
I found out later that I had my Hierarchy boxes (small boxes tagged as 'exterior', pilot, co-pilot, interior cabin parts, etc). These, at least the 'exterior' node, must be located in dead center of the scene in Max, gMax, FSDS, etc.
Well, if the box uses polygons, then it is going to block anything between you and those clickables.
I found that if I went to Vertice mode, selected all vertices on the box, and moved them into the panel or floor, and saved, then reset the scale on the part, that I didnt have to worry about parts moving (like with the 'exterior' node). Thus you can move the mesh of the object without moving the object, so its center remains in the center of the screen.
Hope that helps. 1 US Dollar says that is the issue people are having, invisible cube nodes....
Bill |