first bug for me
if i set the graphics filtering to Trilinear i get an error when i exit Prepar3D
also get this when i turn off Bathemetry in the settings.
basically get a crash when i close Prepar3D (works ok when in sim)
also the landing lights showing on ground tag causes all default & addon aircraft to have corrupted self shadowing when the landing lamp is on.
Hopefully Jesus will come up with some tweaks for the cfg as i find the performance on Prepar3D quite low compared to FSX even with Bathemetry turned off
Someone said the shaders where much better but they look identical to me
(sorry guys, just an observation)
All my FSX models work fine apart from the $panel dummy textures being reported as missing which they are supposed to be in FSX.
Also seems like quite a few FSX L: variables are missing
Hydraulic integrity is for sure.
Any ideas on the Landing lights bug ? (thats the most of a problem)
Pic of default Maule with self shadowing on and Landing light on