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Author Topic: PREPAR3D (P3D) Image Quality Issue.
FrankK
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Posts: 5
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Post PREPAR3D (P3D) Image Quality Issue.
on: July 3, 2012, 23:10

Hi,
I am a Microsoft Flight Simulation veteran and have used it for over 25 years. Since FSX/Acceleration came out I have used it on a number of different computers.

Recently I purchased a new computer system and loaded FSX/Acc as well as P3D. Without going into detailed comparisons my main issue at present is the P3D image quality in comparison with FSX/Acc. The P3D artefact quality I referred to has in the past been described as “swimming textures”, “shimmering” on far-field details such as roofs, poles etc and closer micro details. This also manifests itself as small “jaggies” along aircraft edges. The effect is not that noticeable on still images but quite noticeable with any movement and is quite annoying. My current set-up of FSX/Acc does not have this issue now to any noticeable degree but P3D still suffers from this effect irrespective of the settings internally or on the graphics card.

However let me first provide some background on the set-up of FSX/Acc as that may point to the root cause.

My current system uses a water-cooled Intel i7-3960X Extreme CPU 6 core, 15 MB cache over clocked to 4.2 GHz. The Graphics card is ATI HD 7970, 3GB. I have 16 GB of RAM. I use a resolution of 3840 x 1024 x 32 across three screens (1280 x 1024 each) using Triple Head To Go.

When I first set up FSX/Acc on the new machine with both internal Anisotropic and Anti-Aliasing ticked On I also had this problem and comparing it with P3D using the Maule Aircraft, P3D appears similar with the same settings (I used 1024 x 1024 textures in P3D as they are in FSX). The FSX result was interesting since on my older computer with a ATI Series 5000 card I was not getting any noticeable edge/distance artefacts.

Finally because no other option worked in the new setup of FSX/Acc, I switched on the “Preview DirectX 10” option and the improvement was quite apparent with virtually no noticeable artefacts described above. All edges are now relatively smooth and shimmering at a distance in minimal. But in P3D even if I set the video card Catalyst Control setting to their highest levels and bypass the internal P3D settings the image is still not as good as the FSX/Acc with only internal Anisotropic , Anti-Aliasing and DirectX 10 settings.

So not knowing what has changed in the P3D code my questions are: is P3D still set perhaps set to DirectX 9, that is, is the code still essentially pre the Acceleration modifications? For example looking at the cfg files FSX/Acc has Acceleration pack settings and a “shader-cache-primed 10” statement while the P3D cfg file does not. Is that significant?

I look forward to your comments, as P3D seems to be the future of the FSX/Acc platform and also to future further improvements.

Regards F

Arismac
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Posts: 166
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Post Re: PREPAR3D (P3D) Image Quality Issue.
on: July 3, 2012, 23:31

G'day Frank. My first observation is that we have very similar machines. My second observation is that I do not share your problems.

Certainly I have done some variable tweaking with the Prepar3d.CFG file and yes LM are aware of one or two graphics issues, which I believe are well in hand for the next version. I am running FSX and P3D on two different drives and while P3D is a little "muddy" in response time, it is far superior to FSX in picture quality. I am using a lot of Orbx scenery and REX-E. I am getting the occassional crash but that is 100% my fault for pushing the sliders to far right, but all my sliders are set higher than the LM default. My main display is a 23" HD 3D TV.

If you email me to macatarismac.com I will send you my .CFG file if you think it may help.

Cheers, Mac Web Site
Gigabyte GA-X79-UD5 | EVGA GTX580 | Intel Core i7 3960X | Corsair 16GB Kit (4x4GB) | Vertex-3 480GB SSD | VRaptor 930GB | Thermaltake 1200w PSU | Corsair H100 Cooler | Win 7 64bit | Prepar3D v1.4 | MS FSX |

FrankK
New User
Posts: 5
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Post Re: PREPAR3D (P3D) Image Quality Issue.
on: July 4, 2012, 01:04

OK Have sent you an email request. Only difference is our graphics cards. Yours a GTX580 and mine a ATI HD 7970 there most likely are differences.

Re F

FrankK
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Post Re: PREPAR3D (P3D) Image Quality Issue.
on: July 4, 2012, 23:14

Arismac has kindly sent me his Prepar3d CFG file and his OK to discuss. I have studied it carefully and there is nothing in it that would indicate to me any influence different to my CFG on anti-aliasing and anisotropic settings that could influence the P3D graphic issue I have referred to. That is, noticeable remaining “shimmering” in P3D graphics compared with FSX/Acceleration with that programs’ “Preview DirectX 10” turned on. I really don’t know why the inclusion of that DX 10 option in FSX/Acc with the ATI HD 7970 graphics card tends to virtually eliminate the remaining shimmering effect.

Arismac’s CFG was tweaked by Bojote’s Service and is set up for visuals on a HD TV screen (1920 x 1080 resolution) apparently using a CFG setting of 1440 x 900 x 16 for the display. Also as indicated the graphics card he uses (a GTX 580) is different to mine (ATI HD 7970) so these may be the possible reasons he states he does not see the effects I have referred to.

I would still therefore like to get a response from Zach to my question whether the ESP program used as a basis for P3D was not modified in the same way as FSX was during the “Acceleration” phase with the option of the DirectX 10 inclusion and whether these changes have not been to date included - whatever they may be.

For me at present using P3D is a downgraded experience when compared to my current FSX/Acc setup irrespective of any other improvements made to P3D compared to FSX/Acc. I also don’t have the experience of some who have posted to say that the P3D image is far better, clearer, smoother etc at this point. FSX/Acc gives me all of that at present with the new computer system with all of the ORBX sceneries. Hopefully that will change, as I would really like to transfer to P3D in the future once it has all of the functionality of my present FSX/Acc program and setup.

Zach-
Heylmun
Lockheed Martin
Posts: 46
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Post Re: PREPAR3D (P3D) Image Quality Issue.
on: July 5, 2012, 10:31

Hey Mr. Frank,
Prepar3d did indeed back out the Directx10 preview changes for release. We are currently working on a DirectX 11 rendering system to replace the older DirectX 9 renderer, but it will not be released until Prepar3d 2.0. That being said, we have not had many complaints about the texture swimming or shimmer that you mention. It sounds like an issue with the texture filtering, but most folks don't have any issues. We develop on both AMD and Nvidia hardware, so it sounds like it may simply be a driver issue. I would make sure that you have the latest drivers, and if you do, try rolling back a few versions and see if you have any luck.

Zach Heylmun

PREPAR3D Software Engineer

FrankK
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Post Re: PREPAR3D (P3D) Image Quality Issue.
on: July 5, 2012, 18:10

OK. Many thanks Zach for that response and confirmation. I will follow your suggestions and see what happens.

Regards F

FrankK
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Posts: 5
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Post Re: PREPAR3D (P3D) Image Quality Issue.
on: July 6, 2012, 20:25

I have a newer driver installed but results are the same. It would appear that the AMD graphics card I use at this point is ahead of P3D equipped DX 9 code but in line with FSX/Acc multi-core DX 10 code. I am loathed to roll back given my excellent current FSX/Acc setup so looks like I will have to wait for P3D version 2 with DX 11. I note at least one other person with the same setup in the Unofficial P3D forum is having a similar problem.

Re

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