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Author Topic: FSX Shader Tools "Visualise using direct x!
matmaun
New User
Posts: 6
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Post FSX Shader Tools "Visualise using direct x!
on: July 1, 2012, 00:40

Hi all,

I was wondering how to get this feature working, if at all possible. Currently with this function selected the render engine does indeed seem to change it's output displaying all materials but for the selected material which always comes up blank! I have tried pressing the "add texture paths" button within the fsx shader tool but that gives me the following error message:

-- "+" function for undefined

the debug console points to this section of code:

'-Define a function to recursively walk through all of the directories below the specified directory (dir) and append an array (dirsArray) with each directory.
fn getSubDirs dir dirsArray wildCardPattern =
(
for dirs in (getDirectories (dir + "*")) do
(
if (matchPattern dirs pattern:wildCardPattern ignoreCase:true) then append dirsArray dirs
getSubDirs dirs dirsArray wildCardPattern
)
)

Where should I be placing a copy of the textures for the "visualize in direct x" function to see them? The sdk simply says "in the prepar3d folder" Does this mean in the sim? the sdk folders? the root folder of the project??

Does this work for anyone else?

thanks in advance

matmaun
New User
Posts: 6
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Post Re: FSX Shader Tools "Visualise using direct x!
on: July 8, 2012, 21:00

Hmmm,

No one uses this feature? Perhaps it's another one of these "yet to be implemented" functions scattered throughout the ACES tool-set.

Thanks to all those who took a squizz at my question anyway.

Cheers

bhollis
Lockheed Martin
Posts: 403
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bhollis
Post Re: FSX Shader Tools "Visualise using direct x!
on: July 11, 2012, 09:18

The Prepar3D folder is the root folder of the application (eg. C:\Program Files (x86)\Lockheed Martin\Prepar3D). It's possible that some of the shader updates we made to Prepar3D could have caused a problem with this tool. I'll ask one of our content guys if they use this tool and if they noticed any problems.

Beau

Prepar3D Software Engineer

matmaun
New User
Posts: 6
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Post Re: FSX Shader Tools "Visualise using direct x!
on: July 13, 2012, 16:10

Great,

Thanks for the intell interested to here what they say.

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