Hello there,
I wonder if I may ask a quick question regarding multi-channel configurations, thank you. Apologies if it's a bit noob!
Could a multichannel configuration be used to create a system where there were two machines (identical hardware specifications) linked together to share the load for rendering for a single display output on the master machine?
In other words, without wanting to set up a multi-display system (at this time) is there any performance benefit with using two machines together for a single display, connected to the master?
I am trying to weigh up the relative costs involved with having a very expensive single machine with mutliple CPUs/Cores Vs two less expensive machines in Mutlichannel configuration sharing the load?
Given that the Xeon E5s are just around the corner, and the EVGA SR-X arriving onto the market with it I wonder if a machine with a couple of E5-2690's and a couple of GTX690's would outperform say two machines running with an i7 3960X and whatever graphics card would sit in the master (let's say a GTX690 or two in SLI) - in the context of P3D.
There would be arguments for both but it would be good to get someone else's opinion on this forum as to what benefit if any using a Multichannel configuration would offer in this scenario?
Thanks very much for your advice.
Kind regards,
James Gillies |