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Author Topic: Multiple SimConnect Connections
aferrell
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Posts: 18
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Post Multiple SimConnect Connections
on: April 20, 2012, 15:03

Has anyone had any experience making multiple SimConnect connections to a P3D session? How well does P3D handle pushing data from two or more SimConnect connections?

FSMP
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Posts: 638
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Post Re: Multiple SimConnect Connections
on: April 21, 2012, 08:31

My experience with SimConnect indicates it not so much the number of connections, but rather, how much data each connection is pushing. I wont mention any specific applications, but I have seen some that seem to consume so much bandwidth, that a 2nd Connections appears not to operate, or to be unreliable.

Geoff

gandy
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Posts: 157
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Post Re: Multiple SimConnect Connections
on: April 21, 2012, 10:39

When you consume all the bandwidth on a single simconnect connection it will have a negative effect on performance with in the sim, this can range from minor or bad stutters to a 50% or more drop in fps.

If you plan to use simconnect to inject 3d objects in to the sim that can go really smooth but the more objects the sim has to draw that way the higher the chance of seeing some stutters while loading the 3d objects.

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