Monthly Archives: September 2014

Prepar3D v2.4 Update Now Available
September 29, 2014

Today Announces the Release of the Fourth Update of Prepar3D v2

Updates to Prepar3D v2.4 are available in both a patch to an existing v2.3 installation, or as a new installer from your Purchased Downloads page. If you are a current Prepar3D v2 user, as with all v2 updates, there is no charge to upgrade. Please be sure to read the download and installation instructions so that you have a seamless upgrade and update process.

Exclusive Gallery of the Orbx Lake Tahoe Scenery in Prepar3D v2

The Lockheed Martin Prepar3D team loves hearing about your experiences with Prepar3D at our forums. The forums also give us an opportunity to listen to your feedback as we continue Prepar3D development. We’ve partnered with our forum users and with several 3rd party solution developers to continue to bring added features, enhancements, optimizations as well as additional backwards compatibility, bug fixes, and additional stability to Prepar3D v2.

We hope you find Prepar3D v2.4 continues to bring you the most immersive learning, simulation and training platform available.

The Prepar3D v2.4 update brings general bug fixes, rendering updates, as well as several requested features and enhancements to the SimDirector mission creation tool.

To see an example of SimDirector, load two of the new default missions that now come with Prepar3D – Checklist and Startup Procedure Demonstration to see an example of a Prepar3D virtual instructor demonstration, and Checklist and Startup Procedure Evaluation to see an example of a graded evaluation on that same procedure demonstration.

This v2.4 is an incremental update to fix a handful of outstanding issues present in v2.3.

The full listing of improvements, fixes, and requested enhancements is listed below.

General Platform Updates

  • Fixed a crash when saving/loading scenarios due to corrupt object configuration files
  • Custom camera orientation will now load correctly when multiple views are open
  • Saving the Internal Vehicle Cast setting with setting profiles
  • Fixed issue of blending between unlimited visibility layers
  • Resolved an indefinite hang when selecting the observer role in multiplayer missions

Rendering and Performance Updates

  • Corrected issues with batched objects and airport lighting on systems with multiple graphics cards
  • Fixed an issue with BGL objects that were causing a memory leak and crash
  • Fixed an issue with clouds being rendered quadruple the intended size
  • Fixed an issue with particle effect scale being larger than intended
  • Fixed an issue with multiple texture entries in panel configurations not being rendered
  • Fixed issue with vertical geometry spikes
  • Corrected an issue with cursors causing issues when HDR was enabled
  • Added transparent panel support for auxiliary windows
  • Fixed issues with custom camera post process settings not properly loading
  • General fixes to terrain shadow artifacts
  • Fixed issues with material z-bias level behavior not being consistent

SimDirector Updates

  • Added a backstage file menu to help configure the scenario, open recent files, change settings, and other useful operations
  • Added hotkeys for common interactions
  • Changed the behavior of actions so that if an action is unreferenced, then it will fire when the scenario begins
  • Improved the object catalog by adding extensive filtering for new users and helpful key shortcuts for power users
  • Improved and simplified the controls to navigate the world and manipulate objects
  • Added the ability to use the Time Preview window and toggle Weather Visibility while editing scenarios
  • Added the ability to preview text-to-speech for the DialogAction
  • Fixed an issue where the application would hang when creating a scenario while the Mission Incomplete message box was open
  • Fixed an issue where undocking windows would freeze SimDirector
  • Fixed an issue where the VI Sessions window was not able to be used after resetting the scenario
  • Fixed an issue where Panel objects would not respect the panel that they were referencing when previewing the mission

SDK and SimConnect Updates

  • Added preliminary Oculus Rift Development Kit 2 (DK2) integration sample
  • Added support for 3ds Max 2015
  • Added SIMCONNECT_CAMERA_SENSOR_MODE to the C# SimConnect headers
  • Corrected an issue with exported attach points being placed with the wrong orientation
SimControl Now Available on the Apple App Store
September 24, 2014

A Sophisticated Operator Station for Flight Simmers!

iconORLANDO, FL. – September, 2014 – SimControl enhances the flight simulator experience unlike any other app on the market. SimControl grants users the ability to reposition aircraft instantly, change the wind and weather, fail engine components or instruments for realistic training in your simulator, and much more without ever needing to get out of the captain’s chair or pause the simulation. This helps make the experience fun again by alleviating many of the common complaints, distractions, and tasks that require navigating through multiple computer screens.

No longer will sim users need to interrupt their flight to move to a new airport, change the weather, engage failures, or other functions even including changing the aircraft or paint scheme. All of these actions can be accomplished on an iPad or iPad mini as you continue your flight.

“This app is a game-changer for ‘simmers’. Once you use SimControl, you’ll wonder how you ever flew without it,” says developer Shane Parker for Azure Computing.

Exclusive Gallery of the SimControl iPad Application

SimControl also makes training scenarios easier than ever to achieve. With the use of instant aircraft repositioning you could, for instance, set yourself up for an approach 5, 10 or 15 nautical miles from the runway as many times as you need to retry it or practice engine out procedures with the press of a button.

Key Features Include:

  • Instant repositioning of aircraft with searchable airport database
  • Change aircraft and paint schemes instantly
  • Set custom weather settings with multiple layers
  • Option to use current real METAR weather settings for your local area
  • Real IFR chart (NOS) overlay on map screen with flight path tracing
  • Quick and easy connection to the simulator over WiFi
  • Fuel top off and battery recharge at the click of a button
  • Dedicated failures page for instruments, systems, and engine malfunction

The app controls your flight simulator from the iPad with use of a free downloadable driver for your simulator computer. This allows the two devices to communicate wirelessly and allows you to monitor the connection as well.

SimControl is available on the Apple App Store for $39.99 for iPad.

With offices in Oviedo, Florida, Azure Computing Inc. is doing business as ELITE Simulation Solutions. Since 1987, ELITE has been a leading global provider of IFR training software, simulator hardware and aviation training devices. ELITE’s extensive portfolio includes FNPT, BITD, STD, BATD, and AATD simulation solutions for both fixed-wing and rotary-wing aircraft. ELITE trainers have received approval by governmental authorities in many countries on all continents.

Wilco Publishing announces the P2006T by Tecnam for Prepar3D v2
September 3, 2014

The New Generation Light Twin-Engine Aircraft

Prepar3D Developer Network member Wilco Publishing announces a new title in the HiFi Simulations series: the P2006T by Tecnam!

The P2006T is a modern 4-seat light twin-engine aircraft. It is an excellent trainer for a twin engine aircraft as used by real life aircraft training companies. It is stable and provides superb all-round vision with the wing-high configuration.The P2006T features STOL and rough runway operation capabilities.

The P2006T project is based on the revolutionary, new aircraft engine, the Rotax 912S. This engine is specifically designed to incorporate the latest technologies developed by the automotive industry. The Rotax 912S is currently the only aircraft engine approved to utilize automotive fuel. Some of the benefits include: much lower operating costs, better power-to-weight ratio, lower fuel consumption. The Tecnam P2006T’s empty weight is the lowest among its direct competitors, while the payload is higher.

The wing-mounted engines relieve the aerodynamic load on the wing with a consequently lighter structure. The remarkable propulsive efficiency of the Tecnam P2006T is attributable to the low propeller rotating speed and the low engine drag. These, together with a streamlined fuselage, result in uncommonly efficient aerodynamics.

The P2006T was certified by the European Aviation Safety Agency (EASA) in 2009, and in 2010 by the FAA in the United States. The P2006T is manufactured by TECNAM (www.tecnam.net).

Exterior Model Features

  • Built over the best plans available.
  • All doors open and there is fully detailed engine bay (port) under removable cover.
  • Amazing high resolution reflective and chrome textures bring the aircraft to life
  • The little details like welded (spot welds as well as butt welds) areas and red ink check marks on suspension parts that add to realism are present.
  • Innovative system to stop you from taking the engine cover off while engine is started and opening the passenger door while the engines are running. Safety is our middle name!
  • Fully animated, realistic pilot movements
  • Security and “remove before flight” display features.
  • A choice of female or male left seat pilots is provided.
  • High quality digital stereo sounds recorded directly from the real aircraft.
  • Optimized modelling techniques used to ensure high frame rates while maintaining beautiful visuals.
  • The emergency oil pressure gauge is mounted externally in the Tecnam. It is not only accurate in its readings but can be read in external views.

New added features:

  • Accu-glow exterior night lighting. Light casts a glow onto the model and onto any moving parts that occlude the light. Extremely realistic lighting results.
  • Accu-glide needles are super smooth animated needles for the analog gauges. Developed to combat poor frame rates in multiple gauge cockpits.

Analog panel cockpit with the following VFR/IFR instruments:

  • Airspeed indicator
  • Artificial Horizon indicator
  • Altimeter
  • VOR/LOC with ILS
  • Turn and Slip gauge
  • Gyro compass
  • VSI
  • OMI
  • Manifold Pressure (twin gauge)
  • CHT per engine
  • Oil pressure per engine
  • Hydraulic pressure (system)
  • Brake Pressure
  • Battery voltage
  • RPM per engine
  • Flap indicator
  • Chronometer
  • Fuel tank contents
  • Bendix King radio
  • Bendix King Transponder

Wilco’s P2006T is IFR “certified” for P3D:

  • RMI with possible selection between VOR1/VOR2 and ADF
  • HSI (coupled with VOR1)
  • DME indicator

Interior Model Features

  • Wilco’s P2006T features a complete 3D virtual cockpit with multiple functional switches, knobs, and levers.
  • Using the very latest in modelling and texturing techniques, the interior is practically real!
  • All placards are reproduced in pin-sharp clarity and can be read at any distance.
  • Every switch, knob and lever works just like the real thing – many with unique programming code.

To purchase Wilco Publishing’s Tecnam P2006T for Prepar3D visit the product website.

Exclusive Gallery of the Tecnam P2006T in Prepar3D v2.3